Hypercasual Unity Developer

株式会社GIANTY
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Contract Duration: 6 months
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Unity  2 yearsiOS  1 yearAndroid  1 year

Why You'll Love Working Here

You can develop hypercasual games not only as ordered, but also with your own ideas
It will be completely telework

Job Description

・We will develop hypercasual games for smartphones.
・We will develop games on Unity based on proposals (about one page) and bullet point requirements and reference game information
・The game will be developed by one engineer.
・Ideas to improve the game should be issued by the engineer.
・Design is free from the asset store or paid Buy stuff and use it. The customer may prepare the asset
. ・Prototype
will be produced in about 5 business days (including documentation review and feedback) · Test marketing version is about 5 business days We will produce (feedback included)
・We will develop several games per month.
・To be able to release to iOS and Andoird stores, you will be required to build the APK or IPA model.
・Game that has finished development will be delivered to Unity's project files I'll ask you

Your Skills and Experience

・At least 2 years experience in developing smartphone games on
Unity. ・Have experience in creating hyper-casual games released to iOS and Android stores using Unity


・Have experience in incorporating advertising SDKs and measurement tools

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